]> git.tdb.fi Git - libs/gl.git/commit
Deal with some irregularities in the Blender exporter
authorMikko Rasa <tdb@tdb.fi>
Wed, 11 Sep 2013 09:06:30 +0000 (12:06 +0300)
committerMikko Rasa <tdb@tdb.fi>
Wed, 11 Sep 2013 09:06:30 +0000 (12:06 +0300)
commita6d952c0a2effd65ee4e82caffe1b96ccd36f84e
tree80e590fc0cd7b36f077066b831e7b8adf133757e
parent8bbb661c53f52d0e6f9c89aeffc626f66573f52d
Deal with some irregularities in the Blender exporter

Things like loose vertices, non-manifold edges or zero-length edges should
no longer cause crashes.
blender/io_mspgl/mesh.py