]> git.tdb.fi Git - libs/gl.git/commit
Remember the camera given to Renderer constructor
authorMikko Rasa <tdb@tdb.fi>
Fri, 24 May 2019 19:24:43 +0000 (22:24 +0300)
committerMikko Rasa <tdb@tdb.fi>
Fri, 24 May 2019 19:24:43 +0000 (22:24 +0300)
commit71240e5c5ef7165313664ee9fe81df95c0eff10b
treee741b19a5bcf9874b01316f665e611d0f84f055c
parent4691b76467eadabfb0a7e810b12fe858a36ad519
Remember the camera given to Renderer constructor

And reapply it in end().  It may be necessary to call end() during
setup_frame in order to render nested content, but the camera must
remain.
source/renderer.cpp
source/renderer.h