X-Git-Url: http://git.tdb.fi/?p=libs%2Fgl.git;a=blobdiff_plain;f=source%2Fresources.cpp;fp=source%2Fresources.cpp;h=bba69315de900890e5c365a1c7a325e356394e63;hp=68b8fd5bdded8aa12489d7bda38c42a301e4c0f0;hb=fa196218c247aba70dd7fb17178fa7474121acec;hpb=96881e56ececfa3f4b0707dc168c687b35d249a0 diff --git a/source/resources.cpp b/source/resources.cpp index 68b8fd5b..bba69315 100644 --- a/source/resources.cpp +++ b/source/resources.cpp @@ -9,6 +9,7 @@ #include "object.h" #include "pose.h" #include "program.h" +#include "programcompiler.h" #include "resourcemanager.h" #include "resources.h" #include "technique.h" @@ -35,7 +36,7 @@ Resources::Resources(): add_type().keyword("mesh").creator(&Resources::create_mesh); add_type().keyword("object"); add_type().keyword("pose"); - add_type().keyword("shader"); + add_type().keyword("shader").suffix(".glsl").creator(&Resources::create_program); add_type().suffix(".tech").keyword("technique"); add_type().base().suffix(".tex1d").keyword("texture1d"); add_type().base().suffix(".tex2d").suffix(".png").suffix(".jpg").keyword("texture2d").creator(&Resources::create_texture2d); @@ -107,5 +108,24 @@ Texture2D *Resources::create_texture2d(const string &name) return 0; } +Program *Resources::create_program(const string &name) +{ + string ext = FS::extpart(name); + if(ext==".shader") + return 0; + + if(RefPtr io = open_from_sources(name)) + { + ProgramCompiler compiler; + compiler.compile(*io); + RefPtr program = new Program; + compiler.add_shaders(*program); + program->link(); + return program.release(); + } + + return 0; +} + } // namespace GL } // namespace Msp