X-Git-Url: http://git.tdb.fi/?p=libs%2Fgl.git;a=blobdiff_plain;f=source%2Frender%2Fsequence.h;fp=source%2Frender%2Fsequence.h;h=cfd14942e9de044bd5e33af8dc99e43470caf96d;hp=061b04de3406a60b78c883f11a7b9ad2e2740666;hb=006bdb4f8660098fc524dcca80b24c943c65b249;hpb=ff8a8bfa114a690b7b25d9503bb5ed811d6aeca9 diff --git a/source/render/sequence.h b/source/render/sequence.h index 061b04de..cfd14942 100644 --- a/source/render/sequence.h +++ b/source/render/sequence.h @@ -83,6 +83,9 @@ private: RenderTarget *target[2]; RenderTarget *target_ms; bool clear_enabled; + std::vector clear_colors; + float clear_depth; + int clear_stencil; public: Sequence(); @@ -94,6 +97,9 @@ public: const FrameFormat &get_target_format() { return target_format; } void set_clear_enabled(bool); + void set_clear_colors(const std::vector &); + void set_clear_depth(float); + void set_clear_stencil(int); /** Adds a step to the sequence. It's permissible to add the same Renderable multiple times. */