X-Git-Url: http://git.tdb.fi/?p=libs%2Fgl.git;a=blobdiff_plain;f=source%2Feffects%2Fbloom.cpp;fp=source%2Feffects%2Fbloom.cpp;h=7795e191faa0ca6aca0ceb472bea430a5b067e5f;hp=8a8dea3ed687752ea408c4efdbb4b5ce0f06cc2a;hb=92ad161ed948637c235e198510136f0dace2ca3e;hpb=b9b6fb7c5e59f662b011857140cea5e6be0c4309 diff --git a/source/effects/bloom.cpp b/source/effects/bloom.cpp index 8a8dea3e..7795e191 100644 --- a/source/effects/bloom.cpp +++ b/source/effects/bloom.cpp @@ -68,11 +68,13 @@ void Bloom::render(Renderer &renderer, const Texture2D &src, const Texture2D &) { Renderer::Push push2(renderer); renderer.set_framebuffer(&target[i]->get_framebuffer()); + renderer.clear(0); renderer.set_texture("source", (i ? &target[0]->get_target_texture(COLOR_ATTACHMENT) : &src), &nearest_sampler); renderer.add_shader_data(blur_shdata[i]); quad.draw(renderer); } + renderer.clear(0); renderer.set_texture("source", &src, &nearest_sampler); renderer.set_texture("blurred", &target[1]->get_target_texture(COLOR_ATTACHMENT), &linear_sampler); renderer.set_shader_program(&combine_shader);