--- /dev/null
+#pragma MSP stage(vertex)
+layout(location=0) in vec4 position;
+void main()
+{
+ gl_Position = position;
+}
+
+#pragma MSP stage(geometry)
+void main()
+{
+ for(int i=0; i<3; ++i)
+ {
+ passthrough[i];
+ EmitVertex();
+ }
+}
+
+/* Expected error:
+<test>:9: No primitive type qualifier found on input
+<test>:9: No primitive type qualifier found on output
+<test>:9: No vertex count qualifier found on output
+*/