]> git.tdb.fi Git - libs/gl.git/blobdiff - source/view.cpp
Use a persistent Renderer in View
[libs/gl.git] / source / view.cpp
index ad6e266c4468ba477e9f8f72ad55423fce8ee8b1..8c77054f976b5f77cca21c42bcf0fa3126a8112c 100644 (file)
@@ -9,9 +9,15 @@ namespace GL {
 View::View(Framebuffer &t):
        target(t),
        camera(0),
-       content(0)
+       content(0),
+       internal_renderer(0)
 { }
 
+View::~View()
+{
+       delete internal_renderer;
+}
+
 void View::set_camera(Camera *c)
 {
        camera = c;
@@ -26,8 +32,9 @@ void View::set_content(Renderable *r)
 
 void View::render()
 {
-       Renderer renderer;
-       render(renderer);
+       if(!internal_renderer)
+               internal_renderer = new Renderer;
+       render(*internal_renderer);
 }
 
 void View::render(Renderer &renderer)