]> git.tdb.fi Git - libs/gl.git/blobdiff - source/version_1_3.cpp
Complete rewrite of extension handling
[libs/gl.git] / source / version_1_3.cpp
diff --git a/source/version_1_3.cpp b/source/version_1_3.cpp
deleted file mode 100644 (file)
index d248a08..0000000
+++ /dev/null
@@ -1,105 +0,0 @@
-#include "extension.h"
-#include "version_1_3.h"
-
-namespace Msp {
-namespace GL {
-
-PFNGLACTIVETEXTUREPROC glActiveTexture = 0;
-PFNGLCLIENTACTIVETEXTUREPROC glClientActiveTexture = 0;
-PFNGLMULTITEXCOORD1DPROC glMultiTexCoord1d = 0;
-PFNGLMULTITEXCOORD1DVPROC glMultiTexCoord1dv = 0;
-PFNGLMULTITEXCOORD1FPROC glMultiTexCoord1f = 0;
-PFNGLMULTITEXCOORD1FVPROC glMultiTexCoord1fv = 0;
-PFNGLMULTITEXCOORD1IPROC glMultiTexCoord1i = 0;
-PFNGLMULTITEXCOORD1IVPROC glMultiTexCoord1iv = 0;
-PFNGLMULTITEXCOORD1SPROC glMultiTexCoord1s = 0;
-PFNGLMULTITEXCOORD1SVPROC glMultiTexCoord1sv = 0;
-PFNGLMULTITEXCOORD2DPROC glMultiTexCoord2d = 0;
-PFNGLMULTITEXCOORD2DVPROC glMultiTexCoord2dv = 0;
-PFNGLMULTITEXCOORD2FPROC glMultiTexCoord2f = 0;
-PFNGLMULTITEXCOORD2FVPROC glMultiTexCoord2fv = 0;
-PFNGLMULTITEXCOORD2IPROC glMultiTexCoord2i = 0;
-PFNGLMULTITEXCOORD2IVPROC glMultiTexCoord2iv = 0;
-PFNGLMULTITEXCOORD2SPROC glMultiTexCoord2s = 0;
-PFNGLMULTITEXCOORD2SVPROC glMultiTexCoord2sv = 0;
-PFNGLMULTITEXCOORD3DPROC glMultiTexCoord3d = 0;
-PFNGLMULTITEXCOORD3DVPROC glMultiTexCoord3dv = 0;
-PFNGLMULTITEXCOORD3FPROC glMultiTexCoord3f = 0;
-PFNGLMULTITEXCOORD3FVPROC glMultiTexCoord3fv = 0;
-PFNGLMULTITEXCOORD3IPROC glMultiTexCoord3i = 0;
-PFNGLMULTITEXCOORD3IVPROC glMultiTexCoord3iv = 0;
-PFNGLMULTITEXCOORD3SPROC glMultiTexCoord3s = 0;
-PFNGLMULTITEXCOORD3SVPROC glMultiTexCoord3sv = 0;
-PFNGLMULTITEXCOORD4DPROC glMultiTexCoord4d = 0;
-PFNGLMULTITEXCOORD4DVPROC glMultiTexCoord4dv = 0;
-PFNGLMULTITEXCOORD4FPROC glMultiTexCoord4f = 0;
-PFNGLMULTITEXCOORD4FVPROC glMultiTexCoord4fv = 0;
-PFNGLMULTITEXCOORD4IPROC glMultiTexCoord4i = 0;
-PFNGLMULTITEXCOORD4IVPROC glMultiTexCoord4iv = 0;
-PFNGLMULTITEXCOORD4SPROC glMultiTexCoord4s = 0;
-PFNGLMULTITEXCOORD4SVPROC glMultiTexCoord4sv = 0;
-PFNGLLOADTRANSPOSEMATRIXFPROC glLoadTransposeMatrixf = 0;
-PFNGLLOADTRANSPOSEMATRIXDPROC glLoadTransposeMatrixd = 0;
-PFNGLMULTTRANSPOSEMATRIXFPROC glMultTransposeMatrixf = 0;
-PFNGLMULTTRANSPOSEMATRIXDPROC glMultTransposeMatrixd = 0;
-PFNGLSAMPLECOVERAGEPROC glSampleCoverage = 0;
-PFNGLCOMPRESSEDTEXIMAGE3DPROC glCompressedTexImage3D = 0;
-PFNGLCOMPRESSEDTEXIMAGE2DPROC glCompressedTexImage2D = 0;
-PFNGLCOMPRESSEDTEXIMAGE1DPROC glCompressedTexImage1D = 0;
-PFNGLCOMPRESSEDTEXSUBIMAGE3DPROC glCompressedTexSubImage3D = 0;
-PFNGLCOMPRESSEDTEXSUBIMAGE2DPROC glCompressedTexSubImage2D = 0;
-PFNGLCOMPRESSEDTEXSUBIMAGE1DPROC glCompressedTexSubImage1D = 0;
-PFNGLGETCOMPRESSEDTEXIMAGEPROC glGetCompressedTexImage = 0;
-
-void init_version_1_3()
-{
-       glActiveTexture = reinterpret_cast<PFNGLACTIVETEXTUREPROC>(get_proc_address("glActiveTexture"));
-       glClientActiveTexture = reinterpret_cast<PFNGLCLIENTACTIVETEXTUREPROC>(get_proc_address("glClientActiveTexture"));
-       glMultiTexCoord1d = reinterpret_cast<PFNGLMULTITEXCOORD1DPROC>(get_proc_address("glMultiTexCoord1d"));
-       glMultiTexCoord1dv = reinterpret_cast<PFNGLMULTITEXCOORD1DVPROC>(get_proc_address("glMultiTexCoord1dv"));
-       glMultiTexCoord1f = reinterpret_cast<PFNGLMULTITEXCOORD1FPROC>(get_proc_address("glMultiTexCoord1f"));
-       glMultiTexCoord1fv = reinterpret_cast<PFNGLMULTITEXCOORD1FVPROC>(get_proc_address("glMultiTexCoord1fv"));
-       glMultiTexCoord1i = reinterpret_cast<PFNGLMULTITEXCOORD1IPROC>(get_proc_address("glMultiTexCoord1i"));
-       glMultiTexCoord1iv = reinterpret_cast<PFNGLMULTITEXCOORD1IVPROC>(get_proc_address("glMultiTexCoord1iv"));
-       glMultiTexCoord1s = reinterpret_cast<PFNGLMULTITEXCOORD1SPROC>(get_proc_address("glMultiTexCoord1s"));
-       glMultiTexCoord1sv = reinterpret_cast<PFNGLMULTITEXCOORD1SVPROC>(get_proc_address("glMultiTexCoord1sv"));
-       glMultiTexCoord2d = reinterpret_cast<PFNGLMULTITEXCOORD2DPROC>(get_proc_address("glMultiTexCoord2d"));
-       glMultiTexCoord2dv = reinterpret_cast<PFNGLMULTITEXCOORD2DVPROC>(get_proc_address("glMultiTexCoord2dv"));
-       glMultiTexCoord2f = reinterpret_cast<PFNGLMULTITEXCOORD2FPROC>(get_proc_address("glMultiTexCoord2f"));
-       glMultiTexCoord2fv = reinterpret_cast<PFNGLMULTITEXCOORD2FVPROC>(get_proc_address("glMultiTexCoord2fv"));
-       glMultiTexCoord2i = reinterpret_cast<PFNGLMULTITEXCOORD2IPROC>(get_proc_address("glMultiTexCoord2i"));
-       glMultiTexCoord2iv = reinterpret_cast<PFNGLMULTITEXCOORD2IVPROC>(get_proc_address("glMultiTexCoord2iv"));
-       glMultiTexCoord2s = reinterpret_cast<PFNGLMULTITEXCOORD2SPROC>(get_proc_address("glMultiTexCoord2s"));
-       glMultiTexCoord2sv = reinterpret_cast<PFNGLMULTITEXCOORD2SVPROC>(get_proc_address("glMultiTexCoord2sv"));
-       glMultiTexCoord3d = reinterpret_cast<PFNGLMULTITEXCOORD3DPROC>(get_proc_address("glMultiTexCoord3d"));
-       glMultiTexCoord3dv = reinterpret_cast<PFNGLMULTITEXCOORD3DVPROC>(get_proc_address("glMultiTexCoord3dv"));
-       glMultiTexCoord3f = reinterpret_cast<PFNGLMULTITEXCOORD3FPROC>(get_proc_address("glMultiTexCoord3f"));
-       glMultiTexCoord3fv = reinterpret_cast<PFNGLMULTITEXCOORD3FVPROC>(get_proc_address("glMultiTexCoord3fv"));
-       glMultiTexCoord3i = reinterpret_cast<PFNGLMULTITEXCOORD3IPROC>(get_proc_address("glMultiTexCoord3i"));
-       glMultiTexCoord3iv = reinterpret_cast<PFNGLMULTITEXCOORD3IVPROC>(get_proc_address("glMultiTexCoord3iv"));
-       glMultiTexCoord3s = reinterpret_cast<PFNGLMULTITEXCOORD3SPROC>(get_proc_address("glMultiTexCoord3s"));
-       glMultiTexCoord3sv = reinterpret_cast<PFNGLMULTITEXCOORD3SVPROC>(get_proc_address("glMultiTexCoord3sv"));
-       glMultiTexCoord4d = reinterpret_cast<PFNGLMULTITEXCOORD4DPROC>(get_proc_address("glMultiTexCoord4d"));
-       glMultiTexCoord4dv = reinterpret_cast<PFNGLMULTITEXCOORD4DVPROC>(get_proc_address("glMultiTexCoord4dv"));
-       glMultiTexCoord4f = reinterpret_cast<PFNGLMULTITEXCOORD4FPROC>(get_proc_address("glMultiTexCoord4f"));
-       glMultiTexCoord4fv = reinterpret_cast<PFNGLMULTITEXCOORD4FVPROC>(get_proc_address("glMultiTexCoord4fv"));
-       glMultiTexCoord4i = reinterpret_cast<PFNGLMULTITEXCOORD4IPROC>(get_proc_address("glMultiTexCoord4i"));
-       glMultiTexCoord4iv = reinterpret_cast<PFNGLMULTITEXCOORD4IVPROC>(get_proc_address("glMultiTexCoord4iv"));
-       glMultiTexCoord4s = reinterpret_cast<PFNGLMULTITEXCOORD4SPROC>(get_proc_address("glMultiTexCoord4s"));
-       glMultiTexCoord4sv = reinterpret_cast<PFNGLMULTITEXCOORD4SVPROC>(get_proc_address("glMultiTexCoord4sv"));
-       glLoadTransposeMatrixf = reinterpret_cast<PFNGLLOADTRANSPOSEMATRIXFPROC>(get_proc_address("glLoadTransposeMatrixf"));
-       glLoadTransposeMatrixd = reinterpret_cast<PFNGLLOADTRANSPOSEMATRIXDPROC>(get_proc_address("glLoadTransposeMatrixd"));
-       glMultTransposeMatrixf = reinterpret_cast<PFNGLMULTTRANSPOSEMATRIXFPROC>(get_proc_address("glMultTransposeMatrixf"));
-       glMultTransposeMatrixd = reinterpret_cast<PFNGLMULTTRANSPOSEMATRIXDPROC>(get_proc_address("glMultTransposeMatrixd"));
-       glSampleCoverage = reinterpret_cast<PFNGLSAMPLECOVERAGEPROC>(get_proc_address("glSampleCoverage"));
-       glCompressedTexImage3D = reinterpret_cast<PFNGLCOMPRESSEDTEXIMAGE3DPROC>(get_proc_address("glCompressedTexImage3D"));
-       glCompressedTexImage2D = reinterpret_cast<PFNGLCOMPRESSEDTEXIMAGE2DPROC>(get_proc_address("glCompressedTexImage2D"));
-       glCompressedTexImage1D = reinterpret_cast<PFNGLCOMPRESSEDTEXIMAGE1DPROC>(get_proc_address("glCompressedTexImage1D"));
-       glCompressedTexSubImage3D = reinterpret_cast<PFNGLCOMPRESSEDTEXSUBIMAGE3DPROC>(get_proc_address("glCompressedTexSubImage3D"));
-       glCompressedTexSubImage2D = reinterpret_cast<PFNGLCOMPRESSEDTEXSUBIMAGE2DPROC>(get_proc_address("glCompressedTexSubImage2D"));
-       glCompressedTexSubImage1D = reinterpret_cast<PFNGLCOMPRESSEDTEXSUBIMAGE1DPROC>(get_proc_address("glCompressedTexSubImage1D"));
-       glGetCompressedTexImage = reinterpret_cast<PFNGLGETCOMPRESSEDTEXIMAGEPROC>(get_proc_address("glGetCompressedTexImage"));
-}
-
-} // namespace GL
-} // namespace Msp