--- /dev/null
+#ifndef MSP_GL_TRANSFORM_H_
+#define MSP_GL_TRANSFORM_H_
+
+namespace Msp {
+namespace GL {
+
+void translate(float, float, float);
+void rotate(float, float, float, float);
+void scale(float, float, float);
+void scale_uniform(float);
+
+} // namespace GL
+} // namespace Msp
+
+#endif