void set_color(const Color &);
TexEnvMode get_mode() const { return mode; }
const Color &get_color() const { return color; }
- void bind() const;
+ void bind() const { bind_to(0); }
+ void bind_to(unsigned) const;
- static const TexEnv *current();
- static void unbind();
+ static const TexEnv *current(unsigned = 0);
+ static void unbind() { unbind_from(0); }
+ static void unbind_from(unsigned);
};
} // namespace GL