]> git.tdb.fi Git - libs/gl.git/blobdiff - source/renderpass.h
Make RenderPass shprog and shdata settable from code
[libs/gl.git] / source / renderpass.h
index 5af733dc8b6ed2961510779621502377a2d8f284..ac752ae230c5c9b7d6435d2fc8de2938b3426b55 100644 (file)
@@ -57,8 +57,8 @@ private:
                void texture2d();
        };
 
-       Program *shprog;
-       ProgramData *shdata;
+       const Program *shprog;
+       RefPtr<const ProgramData> shdata;
        RefPtr<const Material> material;
        Texturing *texturing;
        std::map<std::string, unsigned> tex_names;
@@ -69,8 +69,9 @@ public:
        RenderPass(const RenderPass &);
        ~RenderPass();
 
+       void set_shader_program(const Program *, const ProgramData *);
        const Program *get_shader_program() const { return shprog; }
-       const ProgramData *get_shader_data() const { return shdata; }
+       const ProgramData *get_shader_data() const { return shdata.get(); }
        void set_material(const Material *);
        const Material *get_material() const { return material.get(); }
        void set_texture(unsigned, const Texture *);