--- /dev/null
+/* $Id$
+
+This file is part of libmspgl
+Copyright © 2007 Mikko Rasa, Mikkosoft Productions
+Distributed under the LGPL
+*/
+
+#ifndef MSP_GL_RENDERBUFFER_H_
+#define MSP_GL_RENDERBUFFER_H_
+
+#include "pixelformat.h"
+#include "types.h"
+
+namespace Msp {
+namespace GL {
+
+/**
+A Renderbuffer contains a single renderable image. It can be attached to a
+Framebuffer to provide a logical buffer that is required to render the scene
+correctly but that is not needed as a texture later.
+
+Requires the GL_EXT_framebuffer_object extension.
+*/
+class Renderbuffer
+{
+private:
+ uint id;
+
+public:
+ Renderbuffer();
+ ~Renderbuffer();
+
+ uint get_id() const { return id; }
+
+ void bind() const;
+
+ void storage(PixelFormat fmt, sizei width, sizei height);
+};
+
+} // namespace GL
+} // namespace Msp
+
+#endif