]> git.tdb.fi Git - libs/gl.git/blobdiff - source/render/sequence.cpp
Move blend state from Sequence::Step to RenderMethod
[libs/gl.git] / source / render / sequence.cpp
index 44a7381b160044f60c8e15c6d88617513715f786..4ccf540809d4a3138f4e30e3d23a0ca3e0e35370 100644 (file)
@@ -148,7 +148,6 @@ void Sequence::render(Renderer &renderer, Tag tag) const
 
                renderer.set_depth_test(&s.get_depth_test());
                renderer.set_stencil_test(&s.get_stencil_test());
-               renderer.set_blend(&s.get_blend());
 
                if(const Lighting *lighting = s.get_lighting())
                        renderer.add_shader_data(lighting->get_shader_data());
@@ -212,10 +211,5 @@ void Sequence::Step::set_stencil_test(const StencilTest &st)
        stencil_test = st;
 }
 
-void Sequence::Step::set_blend(const Blend &b)
-{
-       blend = b;
-}
-
 } // namespace GL
 } // namespace Msp