]> git.tdb.fi Git - libs/gl.git/blobdiff - source/render/orderedscene.h
Rearrange soucre files into subdirectories
[libs/gl.git] / source / render / orderedscene.h
diff --git a/source/render/orderedscene.h b/source/render/orderedscene.h
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+#ifndef MSP_GL_ORDEREDSCENE_H_
+#define MSP_GL_ORDEREDSCENE_H_
+
+#include <list>
+#include "scene.h"
+
+namespace Msp {
+namespace GL {
+
+/**
+A scene that renders its contents in a specific order.  Inserting Renderables
+in the middle and removing them are O(N) operations.
+*/
+class OrderedScene: public Scene
+{
+private:
+       typedef std::list<Renderable *> RenderableList;
+
+       RenderableList renderables;
+
+public:
+       virtual void add(Renderable &);
+       virtual void remove(Renderable &);
+       void prepend(Renderable &);
+       void insert(unsigned, Renderable &);
+       void insert_after(Renderable &, Renderable &);
+
+       virtual void setup_frame(Renderer &);
+       virtual void finish_frame();
+
+       using Scene::render;
+       virtual void render(Renderer &, const Tag & = Tag()) const;
+};
+
+} // namespace GL
+} // namespace Msp
+
+#endif