--- /dev/null
+/* $Id$
+
+This file is part of libmspgl
+Copyright © 2007 Mikko Rasa, Mikkosoft Productions
+Distributed under the LGPL
+*/
+
+#ifndef MSP_GL_PRIMITIVEBUILDER_H_
+#define MSP_GL_PRIMITIVEBUILDER_H_
+
+#include "primitivetype.h"
+#include "vertexarray.h"
+#include "vertexbuilder.h"
+
+namespace Msp {
+namespace GL {
+
+class VertexArray;
+class VertexArrayBuilder;
+
+/**
+Base class for primitive builders. This is derived from VertexBuilder and adds
+begin() and end() functions for specifying batches of primitives instead of
+just vertices.
+*/
+class PrimitiveBuilder: public VertexBuilder
+{
+protected:
+ VertexArray &array;
+ RefPtr<VertexArrayBuilder> builder;
+ PrimitiveType type;
+ bool in_batch;
+
+ PrimitiveBuilder(VertexArray &);
+public:
+ void begin(PrimitiveType);
+ void end();
+ PrimitiveType get_type() const;
+protected:
+ virtual void vertex_(float, float, float, float);
+ virtual void begin_() =0;
+ virtual void end_() =0;
+};
+
+} // namespace GL
+} // namespace Msp
+
+#endif