+++ /dev/null
-#ifndef MSP_GL_OFFSCREENVIEW_H_
-#define MSP_GL_OFFSCREENVIEW_H_
-
-#include "view.h"
-
-namespace Msp {
-namespace GL {
-
-class Framebuffer;
-class RenderTarget;
-
-class OffscreenView: public View
-{
-public:
- OffscreenView(Framebuffer &);
- OffscreenView(RenderTarget &);
-};
-
-} // namespace GL
-} // namespace Msp
-
-#endif