--- /dev/null
+#include "offscreenview.h"
+#include "rendertarget.h"
+
+namespace Msp {
+namespace GL {
+
+OffscreenView::OffscreenView(Framebuffer &t):
+ View(t)
+{ }
+
+OffscreenView::OffscreenView(RenderTarget &t):
+ View(t.get_framebuffer())
+{ }
+
+} // namespace GL
+} // namespace Msp