]> git.tdb.fi Git - libs/gl.git/blobdiff - source/object.h
Add an interface for obtaining bounding spheres from renderables
[libs/gl.git] / source / object.h
index 7820d29c366df0b1392471c3e8220ce7f8fe728d..82e12f14461f0b0b54d03fb3b83ab8b4a62c0c28 100644 (file)
@@ -33,8 +33,8 @@ public:
                Loader(Object &, Collection &);
        private:
                void init();
+               virtual void finish();
 
-       private:
                void mesh_inline();
                void mesh_inline_lod(unsigned);
                void mesh(const std::string &);
@@ -46,6 +46,7 @@ public:
 private:
        std::vector<RefPtr<const Mesh> > meshes;
        RefPtr<const Technique> technique;
+       Geometry::BoundingSphere<float, 3> bounding_sphere;
 
 public:
        Object();
@@ -54,10 +55,15 @@ public:
 
        void set_mesh(const Mesh *m) { set_mesh(0, m); }
        void set_mesh(unsigned, const Mesh *);
+private:
+       void update_bounding_sphere();
+public:
        const Mesh *get_mesh(unsigned = 0) const;
        void set_technique(const Technique *);
        const Technique *get_technique() const { return technique.get(); }
 
+       virtual const Geometry::BoundingSphere<float, 3> *get_bounding_sphere() const { return &bounding_sphere; }
+
        virtual void render(const Tag &tag = Tag()) const;
 
        virtual void render(Renderer &, const Tag & = Tag()) const;