]> git.tdb.fi Git - libs/gl.git/blobdiff - source/object.cpp
Update Object's bounding sphere when mesh is loaded
[libs/gl.git] / source / object.cpp
index 637af62a3753becb9407e346fb471bad9213f94a..efd84db89168b85598b278f79147b70214eee493 100644 (file)
@@ -7,6 +7,7 @@
 #include "program.h"
 #include "programdata.h"
 #include "renderer.h"
+#include "resourcemanager.h"
 #include "technique.h"
 #include "texturing.h"
 
@@ -27,7 +28,11 @@ Object::Object(const Mesh *m, const Technique *t)
 
 // Avoid synthesizing ~RefPtr in files including object.h
 Object::~Object()
-{ }
+{
+       if(meshes[0])
+               if(ResourceManager *rm = meshes[0]->get_manager())
+                       rm->unwatch_resource(*meshes[0], *this);
+}
 
 void Object::set_mesh(unsigned i, const Mesh *m)
 {
@@ -37,8 +42,17 @@ void Object::set_mesh(unsigned i, const Mesh *m)
        if(i==meshes.size())
                meshes.push_back(m);
        else
+       {
+               if(i==0 && meshes[i])
+                       if(ResourceManager *rm = meshes[i]->get_manager())
+                               rm->unwatch_resource(*meshes[i], *this);
                meshes[i] = m;
+       }
        meshes[i].keep();
+
+       if(i==0 && m)
+               if(ResourceManager *rm = m->get_manager())
+                       rm->watch_resource(*m, *this);
 }
 
 void Object::update_bounding_sphere()
@@ -136,6 +150,12 @@ const RenderPass *Object::get_pass(const Tag &tag) const
        return &technique->get_pass(tag);
 }
 
+void Object::resource_loaded(Resource &res)
+{
+       if(!meshes.empty() && &res==meshes.front().get() && bounding_sphere.is_empty())
+               update_bounding_sphere();
+}
+
 
 Object::Loader::Loader(Object &o):
        DataFile::CollectionObjectLoader<Object>(o, 0)