--- /dev/null
+/* $Id$
+
+This file is part of libmspgl
+Copyright © 2007-2008, 2010 Mikko Rasa, Mikkosoft Productions
+Distributed under the LGPL
+*/
+
+#ifndef MSP_GL_INSTANCESCENE_H_
+#define MSP_GL_INSTANCESCENE_H_
+
+#include <map>
+#include <set>
+#include "scene.h"
+
+namespace Msp {
+namespace GL {
+
+class Object;
+class ObjectInstance;
+
+/**
+A Scene optimized for rendering ObjectInstances. All instances of the same
+Object are rendered in one go; otherwise the rendering order is unspecified.
+*/
+class InstanceScene: public Scene
+{
+private:
+ typedef std::set<const ObjectInstance *> InstanceSet;
+ typedef std::map<const Object *, InstanceSet> ObjectMap;
+ typedef std::set<const Renderable *> RenderableSet;
+
+ ObjectMap objects;
+ RenderableSet renderables;
+
+public:
+ virtual void add(const Renderable &);
+ virtual void remove(const Renderable &);
+
+ virtual void render(const Tag &tag = Tag()) const;
+};
+
+} // namespace GL
+} // namespace Msp
+
+#endif