]> git.tdb.fi Git - libs/gl.git/blobdiff - source/effects/shadowmap.cpp
Make clearing the render target a responsibility of Sequence
[libs/gl.git] / source / effects / shadowmap.cpp
index 2935838531f0dd9ca848eb95ed4984c4f2b28746..bf07577878476506ad815a95f2144e4aaef98d07 100644 (file)
@@ -80,7 +80,6 @@ void ShadowMap::setup_frame(Renderer &renderer)
 
        Renderer::Push push(renderer);
        renderer.set_framebuffer(&fbo);
-       renderer.clear(DEPTH_BUFFER_BIT);
        renderer.set_camera(shadow_camera);
        renderer.set_depth_test(&depth_test);