]> git.tdb.fi Git - libs/gl.git/blobdiff - source/effects/colorcurve.cpp
Use pipeline keys for objects and effects
[libs/gl.git] / source / effects / colorcurve.cpp
index ba76a9647d2ff789e2991276d2742c520bd0ba63..ac1ed9aa64bac9d50b3910c14c0356658afd782b 100644 (file)
@@ -69,6 +69,7 @@ void ColorCurve::set_linear()
 void ColorCurve::render(Renderer &renderer, const Texture2D &color_buf, const Texture2D &)
 {
        Renderer::Push push(renderer);
+       renderer.set_pipeline_key(this);
        renderer.clear(0);
        renderer.set_shader_program(&shprog, &shdata);
        renderer.set_texture("source", &color_buf, &nearest_sampler);