]> git.tdb.fi Git - libs/gl.git/blobdiff - source/effects/colorcurve.cpp
Redesign the way shader programs are loaded
[libs/gl.git] / source / effects / colorcurve.cpp
index 697c7257fe84059dcc0eeef53244af28d0bc5e52..7b8c63b053ffe48681e09a2aa2f7293e3073df75 100644 (file)
@@ -13,7 +13,7 @@ namespace Msp {
 namespace GL {
 
 ColorCurve::ColorCurve(Resources &resources):
-       shprog(resources.get<Program>("_colorcurve.glsl")),
+       shprog(resources.get<Program>("_colorcurve.glsl.shader")),
        quad(resources.get<Mesh>("_fullscreen_quad.mesh")),
        linear_sampler(resources.get<Sampler>("_linear_clamp.samp")),
        nearest_sampler(resources.get<Sampler>("_nearest_clamp.samp"))