/** Replaces a rectangular region of a face. Allocated storage must exist.
The image data is interpreted according to the storage format and the region
must be fully inside the face. */
- void sub_image(TextureCubeFace, unsigned level, int x, int y, unsigned w, unsigned h, const void *);
+ void sub_image(TextureCubeFace, unsigned level, unsigned x, unsigned y, unsigned w, unsigned h, const void *);
void image(TextureCubeFace, const Graphics::Image &);