/** Replaces a range of texels in the texture. Allocated storage must
exist. The image data is interpreted according to the storage format and
the range must be fully inside the selected mipmap level. */
- void sub_image(unsigned level, int x, unsigned wd, const void *);
+ void sub_image(unsigned level, unsigned x, unsigned wd, const void *);
virtual void image(const Graphics::Image &, unsigned = 0);