]> git.tdb.fi Git - libs/gl.git/blobdiff - source/core/renderbuffer.cpp
Remove RenderBuffer and always use textures as framebuffer attachments
[libs/gl.git] / source / core / renderbuffer.cpp
diff --git a/source/core/renderbuffer.cpp b/source/core/renderbuffer.cpp
deleted file mode 100644 (file)
index 844fcd3..0000000
+++ /dev/null
@@ -1,84 +0,0 @@
-#include <msp/gl/extensions/arb_direct_state_access.h>
-#include <msp/gl/extensions/ext_framebuffer_multisample.h>
-#include <msp/gl/extensions/ext_framebuffer_object.h>
-#include <msp/gl/extensions/khr_debug.h>
-#include "deviceinfo.h"
-#include "renderbuffer.h"
-
-using namespace std;
-
-namespace Msp {
-namespace GL {
-
-Renderbuffer::Renderbuffer()
-{
-       static Require _req(EXT_framebuffer_object);
-
-       if(ARB_direct_state_access)
-               glCreateRenderbuffers(1, &id);
-       else
-               glGenRenderbuffers(1, &id);
-}
-
-Renderbuffer::~Renderbuffer()
-{
-       glDeleteRenderbuffers(1, &id);
-}
-
-void Renderbuffer::storage(PixelFormat fmt, unsigned wd, unsigned ht)
-{
-       require_pixelformat(fmt);
-       width = wd;
-       height = ht;
-       GLenum gl_fmt = get_gl_pixelformat(fmt);
-       if(ARB_direct_state_access)
-               glNamedRenderbufferStorage(id, gl_fmt, width, height);
-       else
-       {
-               glBindRenderbuffer(GL_RENDERBUFFER, id);
-               glRenderbufferStorage(GL_RENDERBUFFER, gl_fmt, width, height);
-               glBindRenderbuffer(GL_RENDERBUFFER, 0);
-       }
-}
-
-unsigned Renderbuffer::get_max_samples()
-{
-       return Limits::get_global().max_samples;
-}
-
-void Renderbuffer::storage_multisample(unsigned samples, PixelFormat fmt, unsigned wd, unsigned ht)
-{
-       if(!samples)
-               return storage(fmt, wd, ht);
-
-       static Require _req(EXT_framebuffer_multisample);
-       if(samples>Limits::get_global().max_samples)
-               throw out_of_range("Renderbuffer::storage_multisample");
-
-       require_pixelformat(fmt);
-
-       width = wd;
-       height = ht;
-       GLenum gl_fmt = get_gl_pixelformat(fmt);
-       if(ARB_direct_state_access)
-               glNamedRenderbufferStorageMultisample(id, samples, gl_fmt, width, height);
-       else
-       {
-               glBindRenderbuffer(GL_RENDERBUFFER, id);
-               glRenderbufferStorageMultisample(GL_RENDERBUFFER, samples, gl_fmt, width, height);
-               glBindRenderbuffer(GL_RENDERBUFFER, 0);
-       }
-}
-
-void Renderbuffer::set_debug_name(const string &name)
-{
-#ifdef DEBUG
-       if(KHR_debug)
-               glObjectLabel(GL_RENDERBUFFER, id, name.size(), name.c_str());
-#else
-       (void)name;
-#endif
-}
-
-} // namespace GL
-} // namespace Msp