]> git.tdb.fi Git - libs/gl.git/blobdiff - source/core/depthtest.h
Redesign depth and stencil test and blend state management
[libs/gl.git] / source / core / depthtest.h
diff --git a/source/core/depthtest.h b/source/core/depthtest.h
new file mode 100644 (file)
index 0000000..d79f06e
--- /dev/null
@@ -0,0 +1,36 @@
+#ifndef MSP_GL_DEPTHTEST_H_
+#define MSP_GL_DEPTHTEST_H_
+
+#include <msp/datafile/objectloader.h>
+#include "predicate.h"
+
+namespace Msp {
+namespace GL {
+
+/**
+Tests incoming fragment depth values against the depth buffer.  If the test
+fails, the fragment is discarded.
+*/
+struct DepthTest
+{
+       class Loader: public DataFile::ObjectLoader<DepthTest>
+       {
+       public:
+               Loader(DepthTest &);
+
+       private:
+               void compare(Predicate);
+       };
+
+       bool enabled;
+       Predicate compare;
+       bool write;
+
+       DepthTest();
+       DepthTest(Predicate, bool = true);
+};
+
+} // namespace GL
+} // namespace Msp
+
+#endif