--- /dev/null
+#include <stdexcept>
+#include <msp/core/raii.h>
+#include <msp/gl/extensions/arb_direct_state_access.h>
+#include "bindable.h"
+#include "buffer.h"
+#include "bufferable.h"
+
+using namespace std;
+
+namespace Msp {
+namespace GL {
+
+Bufferable::Bufferable():
+ buffer(0),
+ offset(0),
+ next_in_buffer(0),
+ prev_in_buffer(0),
+ location_dirty(false),
+ dirty(false)
+{ }
+
+Bufferable::~Bufferable()
+{
+ unlink_from_buffer();
+}
+
+void Bufferable::use_buffer(Buffer *buf, Bufferable *prev)
+{
+ if(prev && buf!=prev->buffer)
+ throw invalid_argument("Bufferable::use_buffer");
+
+ if(buffer)
+ unlink_from_buffer();
+
+ buffer = buf;
+ if(buffer)
+ {
+ prev_in_buffer = prev;
+ if(prev_in_buffer)
+ {
+ next_in_buffer = prev_in_buffer->next_in_buffer;
+ prev_in_buffer->next_in_buffer = this;
+ }
+ }
+
+ location_dirty = true;
+ dirty = true;
+ update_offset();
+}
+
+void Bufferable::change_buffer(Buffer *buf)
+{
+ for(Bufferable *b=this; b; b=b->next_in_buffer)
+ {
+ b->buffer = buf;
+ b->location_dirty = true;
+ b->dirty = true;
+ }
+ for(Bufferable *b=prev_in_buffer; b; b=b->prev_in_buffer)
+ {
+ b->buffer = buf;
+ b->location_dirty = true;
+ b->dirty = true;
+ }
+}
+
+unsigned Bufferable::get_required_buffer_size() const
+{
+ const Bufferable *last = this;
+ for(; last->next_in_buffer; last=last->next_in_buffer) ;
+ return last->offset+last->get_data_size();
+}
+
+Bufferable::AsyncUpdater *Bufferable::refresh_async() const
+{
+ return dirty ? new AsyncUpdater(*this) : 0;
+}
+
+void Bufferable::unlink_from_buffer()
+{
+ if(prev_in_buffer)
+ prev_in_buffer->next_in_buffer = next_in_buffer;
+ if(next_in_buffer)
+ {
+ next_in_buffer->prev_in_buffer = prev_in_buffer;
+ next_in_buffer->update_offset();
+ }
+ prev_in_buffer = 0;
+ next_in_buffer = 0;
+ buffer = 0;
+ offset = 0;
+}
+
+void Bufferable::update_offset()
+{
+ unsigned new_offset = 0;
+ if(prev_in_buffer)
+ new_offset = prev_in_buffer->offset+prev_in_buffer->get_data_size();
+
+ unsigned align = get_alignment();
+ new_offset += align-1;
+ new_offset -= new_offset%align;
+ if(new_offset!=offset)
+ {
+ offset = new_offset;
+ location_dirty = true;
+ dirty = true;
+ }
+
+ if(next_in_buffer)
+ next_in_buffer->update_offset();
+ else if(buffer && offset+get_data_size()>buffer->get_size())
+ {
+ location_dirty = true;
+ dirty = true;
+ }
+}
+
+void Bufferable::upload_data(char *target) const
+{
+ unsigned data_size = get_data_size();
+ if(location_dirty)
+ {
+ buffer->require_size(offset+data_size);
+ location_changed(buffer, offset, data_size);
+ location_dirty = false;
+ }
+
+ if(target)
+ {
+ const char *source = reinterpret_cast<const char *>(get_data_pointer());
+ copy(source, source+data_size, target);
+ }
+ else
+ buffer->sub_data(offset, data_size, get_data_pointer());
+ dirty = false;
+}
+
+
+Bufferable::AsyncUpdater::AsyncUpdater(const Bufferable &b):
+ bufferable(b)
+{
+ bufferable.buffer->require_size(bufferable.get_required_buffer_size());
+ mapped_address = reinterpret_cast<char *>(bufferable.buffer->map());
+}
+
+Bufferable::AsyncUpdater::~AsyncUpdater()
+{
+ bufferable.buffer->unmap();
+}
+
+void Bufferable::AsyncUpdater::upload_data()
+{
+ bufferable.upload_data(mapped_address+bufferable.offset);
+ // Update all bufferables in the same buffer at once
+ for(const Bufferable *b=bufferable.prev_in_buffer; b; b=b->prev_in_buffer)
+ if(b->dirty)
+ b->upload_data(mapped_address+b->offset);
+ for(const Bufferable *b=bufferable.next_in_buffer; b; b=b->next_in_buffer)
+ if(b->dirty)
+ b->upload_data(mapped_address+b->offset);
+}
+
+} // namespace GL
+} // namespace Msp