--- /dev/null
+#ifndef MSP_GL_VERTEXARRAYBUIDER_H_
+#define MSP_GL_VERTEXARRAYBUIDER_H_
+
+#include <vector>
+#include "vertexbuilder.h"
+#include "vertexformat.h"
+
+namespace Msp {
+namespace GL {
+
+class VertexArray;
+
+class VertexArrayBuilder: public VertexBuilder
+{
+private:
+ VertexArray &array;
+
+ VertexArrayBuilder(const VertexArrayBuilder &);
+public:
+ VertexArrayBuilder(VertexArray &);
+
+private:
+ virtual void vertex_(const Vector4 &);
+};
+
+} // namespace GL
+} // namespace Msp
+
+#endif