]> git.tdb.fi Git - libs/gl.git/blobdiff - source/builders/sequencebuilder.cpp
Remove RenderBuffer and always use textures as framebuffer attachments
[libs/gl.git] / source / builders / sequencebuilder.cpp
index 12e7bdf3df96ea43c415e3674c5ffdf19d7cf764..337df4769b33aa15d2c7831a46f46356cffc0ce1 100644 (file)
@@ -3,7 +3,6 @@
 #include <msp/strings/format.h>
 #include "deviceinfo.h"
 #include "error.h"
-#include "renderbuffer.h"
 #include "sequence.h"
 #include "sequencebuilder.h"
 #include "sequencetemplate.h"