--- /dev/null
+#ifndef MSP_GL_MESHBUILDER_H_
+#define MSP_GL_MESHBUILDER_H_
+
+#include "primitivebuilder.h"
+
+namespace Msp {
+namespace GL {
+
+class Batch;
+class Mesh;
+
+class MeshBuilder: public PrimitiveBuilder
+{
+private:
+ Mesh &mesh;
+ Batch *batch;
+
+public:
+ MeshBuilder(Mesh &);
+ ~MeshBuilder();
+
+ void auto_offset();
+private:
+ virtual void begin_();
+ virtual void end_();
+ virtual void element_(unsigned);
+};
+
+} // namespace GL
+} // namespace Msp
+
+#endif