]> git.tdb.fi Git - libs/gl.git/blobdiff - source/bloom.cpp
Don't expose the shader type enum
[libs/gl.git] / source / bloom.cpp
index 8a6ddbcd73b9ebda371518ded5a4a96502c5d5e8..b73ea16079622cf34013ff88739be77c94b4852b 100644 (file)
@@ -43,11 +43,11 @@ Bloom::Bloom(unsigned w, unsigned h):
        quad(get_fullscreen_quad())
 {
        blur_shader.attach_shader(get_fullscreen_vertex_shader());
-       blur_shader.attach_shader_owned(new Shader(FRAGMENT_SHADER, blur_fs));
+       blur_shader.attach_shader_owned(new FragmentShader(blur_fs));
        blur_shader.link();
 
        combine_shader.attach_shader(get_fullscreen_vertex_shader());
-       combine_shader.attach_shader_owned(new Shader(FRAGMENT_SHADER, combine_fs));
+       combine_shader.attach_shader_owned(new FragmentShader(combine_fs));
        combine_shader.link();
 
        blur_shdata[0].uniform("delta", 1.0f/w, 0.0f);