--- /dev/null
+#include "texture1d_backend.h"
+#include "vulkan.h"
+
+namespace Msp {
+namespace GL {
+
+VulkanTexture1D::VulkanTexture1D():
+ Texture(VK_IMAGE_VIEW_TYPE_1D)
+{
+ throw std::logic_error("VulkanTexture1D is unimplemented");
+}
+
+void VulkanTexture1D::sub_image(unsigned, int, unsigned, const void *)
+{ }
+
+size_t VulkanTexture1D::get_data_size() const
+{
+ return 0;
+}
+
+} // namespace GL
+} // namespace Msp