--- /dev/null
+#include <msp/core/hash.h>
+#include "blend.h"
+#include "depthtest.h"
+#include "device.h"
+#include "framebuffer.h"
+#include "pipelinecache.h"
+#include "pipelinestate.h"
+#include "stenciltest.h"
+#include "vulkan.h"
+
+using namespace std;
+
+namespace Msp {
+namespace GL {
+
+PipelineCache::PipelineCache(Device &d):
+ device(d)
+{
+ const VulkanFunctions &vk = device.get_functions();
+
+ VkDescriptorPoolSize pool_sizes[2] = { };
+ pool_sizes[0].type = VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER;
+ pool_sizes[0].descriptorCount = 10000;
+ pool_sizes[1].type = VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER;
+ pool_sizes[1].descriptorCount = 10000;
+
+ VkDescriptorPoolCreateInfo pool_info = { };
+ pool_info.sType = VK_STRUCTURE_TYPE_DESCRIPTOR_POOL_CREATE_INFO;
+ pool_info.maxSets = 10000;
+ pool_info.poolSizeCount = 2;
+ pool_info.pPoolSizes = pool_sizes;
+
+ vk.CreateDescriptorPool(pool_info, descriptor_pool);
+}
+
+PipelineCache::~PipelineCache()
+{
+ const VulkanFunctions &vk = device.get_functions();
+
+ for(const auto &kvp: render_passes)
+ vk.DestroyRenderPass(kvp.second);
+ for(const auto &kvp: pipelines)
+ vk.DestroyPipeline(kvp.second);
+ vk.DestroyDescriptorPool(descriptor_pool);
+}
+
+VkRenderPass PipelineCache::get_render_pass(const FrameFormat &format, bool is_cleared, bool to_present)
+{
+ const VulkanFunctions &vk = device.get_functions();
+
+ uint64_t key = hash<64>(static_cast<uint8_t>(is_cleared | (to_present*2)));
+ for(FrameAttachment a: format)
+ key = hash_update<64>(key, a);
+
+ auto j = render_passes.find(key);
+ if(j!=render_passes.end())
+ return j->second;
+
+ VkAttachmentDescription attachments[FrameFormat::MAX_ATTACHMENTS] = { };
+ VkAttachmentReference color_refs[FrameFormat::MAX_ATTACHMENTS] = { };
+ VkAttachmentReference depth_stencil_ref = { };
+ depth_stencil_ref.attachment = VK_ATTACHMENT_UNUSED;
+
+ VkSampleCountFlagBits vk_samples = static_cast<VkSampleCountFlagBits>(get_vulkan_samples(format.get_samples()));
+
+ unsigned i = 0;
+ unsigned color_count = 0;
+ for(FrameAttachment a: format)
+ {
+ attachments[i].format = static_cast<VkFormat>(get_vulkan_pixelformat(get_attachment_pixelformat(a)));
+ attachments[i].samples = vk_samples;
+ attachments[i].loadOp = (is_cleared ? VK_ATTACHMENT_LOAD_OP_CLEAR : VK_ATTACHMENT_LOAD_OP_LOAD);
+ attachments[i].storeOp = VK_ATTACHMENT_STORE_OP_STORE;
+ attachments[i].stencilLoadOp = VK_ATTACHMENT_LOAD_OP_LOAD;
+ attachments[i].stencilStoreOp = VK_ATTACHMENT_STORE_OP_STORE;
+ attachments[i].initialLayout = (is_cleared ? VK_IMAGE_LAYOUT_UNDEFINED : VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL);
+ attachments[i].finalLayout = (to_present ? VK_IMAGE_LAYOUT_PRESENT_SRC_KHR : VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL);
+
+ unsigned attach_pt = get_attach_point(a);
+ if(attach_pt==get_attach_point(COLOR_ATTACHMENT))
+ {
+ color_refs[color_count].attachment = i;
+ color_refs[color_count].layout = VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL;
+ ++color_count;
+ }
+ else if(attach_pt==get_attach_point(DEPTH_ATTACHMENT))
+ {
+ depth_stencil_ref.attachment = i;
+ depth_stencil_ref.layout = VK_IMAGE_LAYOUT_DEPTH_STENCIL_ATTACHMENT_OPTIMAL;
+ }
+
+ ++i;
+ }
+
+ VkSubpassDescription subpass = { };
+ subpass.pipelineBindPoint = VK_PIPELINE_BIND_POINT_GRAPHICS;
+ subpass.colorAttachmentCount = color_count;
+ subpass.pColorAttachments = color_refs;
+ subpass.pDepthStencilAttachment = &depth_stencil_ref;
+
+ VkRenderPassCreateInfo render_pass_info = { };
+ render_pass_info.sType = VK_STRUCTURE_TYPE_RENDER_PASS_CREATE_INFO;
+ render_pass_info.attachmentCount = format.size();
+ render_pass_info.pAttachments = attachments;
+ render_pass_info.subpassCount = 1;
+ render_pass_info.pSubpasses = &subpass;
+
+ VkRenderPass render_pass;
+ vk.CreateRenderPass(render_pass_info, render_pass);
+
+ render_passes.insert(make_pair(key, render_pass));
+
+ return render_pass;
+}
+
+VkPipeline PipelineCache::get_pipeline(const PipelineState &ps)
+{
+ const VulkanFunctions &vk = device.get_functions();
+
+ uint64_t key = ps.compute_hash();
+ auto i = pipelines.find(key);
+ if(i!=pipelines.end())
+ return i->second;
+
+ vector<char> buffer;
+ ps.fill_creation_info(buffer);
+ const VkGraphicsPipelineCreateInfo *creation_info = reinterpret_cast<const VkGraphicsPipelineCreateInfo *>(buffer.data());
+
+ VkPipeline pipeline;
+ vk.CreateGraphicsPipelines(0, 1, creation_info, &pipeline);
+
+ pipelines.insert(make_pair(key, pipeline));
+
+ return pipeline;
+}
+
+VkDescriptorSet PipelineCache::get_descriptor_set(const PipelineState &ps, unsigned index)
+{
+ const VulkanFunctions &vk = device.get_functions();
+
+ uint64_t key = ps.compute_descriptor_set_hash(index);
+ auto i = descriptor_sets.find(key);
+ if(i!=descriptor_sets.end())
+ return i->second;
+
+ VkDescriptorSetLayout layout = ps.get_descriptor_set_layout(index);
+
+ VkDescriptorSetAllocateInfo alloc_info = { };
+ alloc_info.sType = VK_STRUCTURE_TYPE_DESCRIPTOR_SET_ALLOCATE_INFO;
+ alloc_info.descriptorPool = handle_cast<::VkDescriptorPool>(descriptor_pool);
+ alloc_info.descriptorSetCount = 1;
+ alloc_info.pSetLayouts = handle_cast<::VkDescriptorSetLayout *>(&layout);
+
+ VkDescriptorSet desc_set;
+ vk.AllocateDescriptorSets(alloc_info, &desc_set);
+
+ vector<char> buffer;
+ unsigned n_writes = ps.fill_descriptor_writes(index, buffer);
+ VkWriteDescriptorSet *writes = reinterpret_cast<VkWriteDescriptorSet *>(buffer.data());
+ for(unsigned j=0; j<n_writes; ++j)
+ writes[j].dstSet = handle_cast<::VkDescriptorSet>(desc_set);
+
+ vk.UpdateDescriptorSets(n_writes, writes, 0, 0);
+
+ descriptor_sets.insert(make_pair(key, desc_set));
+
+ return desc_set;
+}
+
+} // namespace GL
+} // namespace Msp