--- /dev/null
+#include "buffer.h"
+#include "buffer_backend.h"
+#include "device.h"
+#include "vulkan.h"
+
+using namespace std;
+
+namespace Msp {
+namespace GL {
+
+VulkanBuffer::VulkanBuffer():
+ device(Device::get_current())
+{ }
+
+VulkanBuffer::VulkanBuffer(VulkanBuffer &&other):
+ device(other.device),
+ handle(other.handle),
+ memory_id(other.memory_id),
+ mapped_address(other.mapped_address),
+ debug_name(move(other.debug_name))
+{
+ other.handle = 0;
+ other.memory_id = 0;
+ other.mapped_address = 0;
+}
+
+VulkanBuffer::~VulkanBuffer()
+{
+ if(handle)
+ device.get_destroy_queue().destroy(handle, memory_id);
+}
+
+void VulkanBuffer::allocate()
+{
+ const Buffer &self = *static_cast<const Buffer *>(this);
+ const VulkanFunctions &vk = device.get_functions();
+
+ VkBufferCreateInfo buffer_info = { };
+ buffer_info.sType = VK_STRUCTURE_TYPE_BUFFER_CREATE_INFO;
+ buffer_info.size = self.size;
+ buffer_info.usage = VK_BUFFER_USAGE_TRANSFER_SRC_BIT|VK_BUFFER_USAGE_TRANSFER_DST_BIT|VK_BUFFER_USAGE_UNIFORM_BUFFER_BIT|
+ VK_BUFFER_USAGE_INDEX_BUFFER_BIT|VK_BUFFER_USAGE_VERTEX_BUFFER_BIT;
+ buffer_info.sharingMode = VK_SHARING_MODE_EXCLUSIVE;
+
+ vk.CreateBuffer(buffer_info, handle);
+
+ memory_id = device.get_allocator().allocate(handle, (self.usage==STREAMING ? STREAMING_MEMORY : DEVICE_MEMORY));
+
+ if(!debug_name.empty())
+ set_vulkan_object_name();
+}
+
+void VulkanBuffer::sub_data(size_t off, size_t sz, const void *d)
+{
+ void *staging = device.get_transfer_queue().prepare_transfer(sz, [this, off, sz](VkCommandBuffer cmd_buf, VkBuffer staging_buf, size_t src_off){
+ const VulkanFunctions &vk = device.get_functions();
+
+ VkBufferCopy region = { };
+ region.srcOffset = src_off;
+ region.dstOffset = off;
+ region.size = sz;
+ vk.CmdCopyBuffer(cmd_buf, staging_buf, handle, 1, ®ion);
+
+ VkBufferMemoryBarrier barrier = { };
+ barrier.sType = VK_STRUCTURE_TYPE_BUFFER_MEMORY_BARRIER;
+ barrier.srcAccessMask = VK_ACCESS_MEMORY_WRITE_BIT;
+ barrier.dstAccessMask = VK_ACCESS_MEMORY_READ_BIT;
+ barrier.srcQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED;
+ barrier.dstQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED;
+ barrier.buffer = handle_cast<::VkBuffer>(handle);
+ barrier.offset = off;
+ barrier.size = sz;
+
+ vk.CmdPipelineBarrier(cmd_buf, VK_PIPELINE_STAGE_TRANSFER_BIT, VK_PIPELINE_STAGE_ALL_COMMANDS_BIT,
+ 0, 0, 0, 1, &barrier, 0, 0);
+ });
+
+ const char *src = static_cast<const char *>(d);
+ copy(src, src+sz, static_cast<char *>(staging));
+}
+
+bool VulkanBuffer::can_map() const
+{
+ return static_cast<const Buffer *>(this)->usage==STREAMING;
+}
+
+void *VulkanBuffer::map()
+{
+ size_t size = static_cast<const Buffer *>(this)->size;
+ mapped_address = device.get_allocator().map(memory_id, 0, size);
+ return mapped_address;
+}
+
+bool VulkanBuffer::unmap()
+{
+ device.get_allocator().unmap(mapped_address);
+ mapped_address = 0;
+ return true;
+}
+
+void VulkanBuffer::set_debug_name(const string &name)
+{
+#ifdef DEBUG
+ debug_name = name;
+ if(handle)
+ set_vulkan_object_name();
+#else
+ (void)name;
+#endif
+}
+
+void VulkanBuffer::set_vulkan_object_name() const
+{
+#ifdef DEBUG
+ const VulkanFunctions &vk = device.get_functions();
+
+ VkDebugUtilsObjectNameInfoEXT name_info = { };
+ name_info.sType = VK_STRUCTURE_TYPE_DEBUG_UTILS_OBJECT_NAME_INFO_EXT;
+ name_info.objectType = VK_OBJECT_TYPE_BUFFER;
+ name_info.objectHandle = reinterpret_cast<uint64_t>(handle);
+ name_info.pObjectName = debug_name.c_str();
+ vk.SetDebugUtilsObjectName(name_info);
+#endif
+}
+
+} // namespace GL
+} // namespace Msp