]> git.tdb.fi Git - libs/gl.git/blobdiff - source/backends/opengl/texture_backend.h
Always delay texture creation until it is allocated
[libs/gl.git] / source / backends / opengl / texture_backend.h
index f272d3d87b22cdf0f2fff876b05b40dc6d493a03..8b6a734e4eaf9850ea2d45583acc7cb951645ef7 100644 (file)
@@ -19,7 +19,7 @@ protected:
        static int swizzle_orders[];
        static OpenGLTexture *scratch_binding;
 
-       OpenGLTexture(unsigned, bool);
+       OpenGLTexture(unsigned);
        ~OpenGLTexture();
 
        void generate_id();