]> git.tdb.fi Git - libs/gl.git/blobdiff - source/backends/opengl/device_backend.h
Add support for storage images in Renderer and PipelineState
[libs/gl.git] / source / backends / opengl / device_backend.h
index 491f1b3173a3aefc3a4da3d07b0123a7c69d64e6..2583d5822173af93ce0bb92882c72f5e392aa124 100644 (file)
@@ -16,6 +16,7 @@ struct OpenGLDeviceState
 {
        const OpenGLPipelineState *last_pipeline = 0;
        std::vector<int> bound_tex_targets;
+       std::vector<char> bound_storage_textures;
        std::vector<char> bound_uniform_blocks;
        unsigned restart_index = 0;
        unsigned n_clip_distances = 0;