context(wnd, opts)
{ }
+Graphics::GLOptions OpenGLDevice::create_default_options()
+{
+ Graphics::GLOptions opts;
+ opts.gl_version_major = Graphics::GLOptions::LATEST_VERSION;
+ opts.core_profile = true;
+ return opts;
+}
+
void OpenGLDevice::fill_info()
{
DeviceInfo &info = static_cast<Device *>(this)->info;