]> git.tdb.fi Git - libs/gl.git/blobdiff - source/backends/opengl/device_backend.cpp
Add support for storage images in Renderer and PipelineState
[libs/gl.git] / source / backends / opengl / device_backend.cpp
index db711e5101bae9036eb2edc82fb645e2ed3e3813..0fcbe07212ccb93783af6e473a7177783d9b98b2 100644 (file)
@@ -93,6 +93,7 @@ void OpenGLDevice::fill_info()
        feat.storage_texture_binding_range = lim.max_storage_texture_bindings;
 
        state.bound_tex_targets.resize(lim.max_texture_bindings);
+       state.bound_storage_textures.resize(lim.max_storage_texture_bindings);
        state.bound_uniform_blocks.resize(lim.max_uniform_bindings);
 }