]> git.tdb.fi Git - libs/gl.git/blobdiff - source/backends/opengl/backend_opengl.cpp
Move all OpenGL-specific code to a separate directory
[libs/gl.git] / source / backends / opengl / backend_opengl.cpp
diff --git a/source/backends/opengl/backend_opengl.cpp b/source/backends/opengl/backend_opengl.cpp
new file mode 100644 (file)
index 0000000..ce8fc17
--- /dev/null
@@ -0,0 +1,49 @@
+#include <stdexcept>
+#include <cstdlib>
+#include "backend.h"
+#include "gl.h"
+
+using namespace std;
+
+namespace Msp {
+namespace GL {
+
+GraphicsApi get_backend_api()
+{
+#ifdef GL_ES_VERSION_2_0
+       return OPENGL_ES;
+#else
+       return OPENGL;
+#endif
+}
+
+inline Version get_gl_version()
+{
+       const char *gl_ver_ptr = reinterpret_cast<const char *>(glGetString(GL_VERSION));
+       if(!gl_ver_ptr)
+               throw runtime_error("OpenGL version not available");
+
+       string gl_ver = gl_ver_ptr;
+       if(!gl_ver.compare(0, 10, "OpenGL ES "))
+               gl_ver.erase(0, 10);
+
+       Version ver(gl_ver.substr(0, gl_ver.find(' ')));
+
+       if(const char *force_ver_ptr = getenv("MSPGL_FORCE_VERSION"))
+       {
+               Version force_ver(force_ver_ptr);
+               if(force_ver<ver)
+                       ver = force_ver;
+       }
+
+       return ver;
+}
+
+const Version &get_backend_version()
+{
+       static Version version = get_gl_version();
+       return version;
+}
+
+} // namespace GL
+} // namespace Msp