]> git.tdb.fi Git - libs/gl.git/blobdiff - source/animatedobject.h
Use uniform arrays in Bloom and AnimatedObject
[libs/gl.git] / source / animatedobject.h
index acec4322af1d08ee15c755fe1cdea9368c9af41e..3f8487ba323768e51b292550abf5296579c16b53 100644 (file)
@@ -1,6 +1,7 @@
 #ifndef MSP_GL_ANIMATEDOBJECT_H_
 #define MSP_GL_ANIMATEDOBJECT_H_
 
+#include <vector>
 #include "matrix.h"
 #include "objectinstance.h"
 
@@ -15,6 +16,7 @@ class AnimatedObject: public ObjectInstance
 {
 private:
        Matrix matrix;
+       std::vector<float> pose_data;
        ProgramData *shdata;
 
 public: