]> git.tdb.fi Git - libs/gl.git/blobdiff - source/ambientocclusion.h
Improve the ambient occlusion algorithm
[libs/gl.git] / source / ambientocclusion.h
index 1866baee4eb57aeeb95c2fd32206f8c0ff8602c5..4affd04987aef3f1b6ce6c5c71b99bf12a2a4b64 100644 (file)
@@ -37,11 +37,11 @@ private:
        Program combine_shader;
        ProgramData combine_shdata;
        Mesh quad;
-       float darkness;
 
 public:
        AmbientOcclusion(unsigned, unsigned, float);
 
+       void set_depth_ratio(float);
        void set_darkness(float);
 
        virtual void render(const Texture2D &, const Texture2D &);