]> git.tdb.fi Git - libs/gl.git/blobdiff - shaderlib/occluder.glsl
Write the occluder shader in GLSL
[libs/gl.git] / shaderlib / occluder.glsl
diff --git a/shaderlib/occluder.glsl b/shaderlib/occluder.glsl
new file mode 100644 (file)
index 0000000..e46ca02
--- /dev/null
@@ -0,0 +1,11 @@
+import msp_interface;
+#pragma MSP stage(vertex)
+void main()
+{
+       gl_Position = projection_matrix*eye_obj_matrix*vertex;
+}
+#pragma MSP stage(fragment)
+void main()
+{
+       frag_color = vec4(1.0);
+}