]> git.tdb.fi Git - libs/gl.git/blobdiff - shaderlib/bloom_combine.glsl
Move postprocessor shaders to the builtin shaderlib
[libs/gl.git] / shaderlib / bloom_combine.glsl
diff --git a/shaderlib/bloom_combine.glsl b/shaderlib/bloom_combine.glsl
new file mode 100644 (file)
index 0000000..4e46776
--- /dev/null
@@ -0,0 +1,8 @@
+import postprocess;
+import bloom;
+
+////// fragment
+void main()
+{
+       frag_color = mix(texture(source, texcoord), texture(blurred, texcoord), strength);
+}