]> git.tdb.fi Git - libs/gl.git/blobdiff - demos/forestpond/data/exported/lambert1.tech
Use a splat material for the terrain in forest pond
[libs/gl.git] / demos / forestpond / data / exported / lambert1.tech
diff --git a/demos/forestpond/data/exported/lambert1.tech b/demos/forestpond/data/exported/lambert1.tech
deleted file mode 100644 (file)
index 0d85475..0000000
+++ /dev/null
@@ -1,25 +0,0 @@
-method ""
-{
-       material
-       {
-               type pbr;
-               base_color_map "lambert1_baseColor.png.tex";
-               metalness_map "lambert1_metallicRoughness.png_B.tex";
-               roughness_map "lambert1_metallicRoughness.png_G.tex";
-               normal_map "lambert1_normal.png.tex";
-               emission 0.00000 0.00000 0.00000;
-               sampler "linear_mip.samp";
-       };
-       receive_shadows true;
-       face_cull CULL_BACK;
-};
-method "shadow"
-{
-       shader "occluder.glsl.shader";
-       face_cull CULL_BACK;
-};
-method "shadow_thsm"
-{
-       shader "occluder_thsm.glsl.shader";
-       face_cull CULL_BACK;
-};