--- /dev/null
+method ""
+{
+ material
+ {
+ type pbr;
+ base_color_map "grass_baseColor.png.tex";
+ metalness 0.00000;
+ roughness 0.600000;
+ emission 0.00000 0.00000 0.00000;
+ sampler "linear_mip.samp";
+ alpha_cutoff 0.500000;
+ };
+ receive_shadows true;
+ instancing true;
+};
+method "shadow"
+{
+ shader "occluder_masked_instanced.shader";
+ texture "alpha_map"
+ {
+ texture "grass_baseColor.png.tex";
+ sampler "linear_mip.samp";
+ };
+ uniforms
+ {
+ uniform "alpha_cutoff" 0.500000;
+ };
+};
+method "shadow_thsm"
+{
+ shader "occluder_thsm_masked_instanced.shader";
+ texture "alpha_map"
+ {
+ texture "grass_baseColor.png.tex";
+ sampler "linear_mip.samp";
+ };
+ uniforms
+ {
+ uniform "alpha_cutoff" 0.500000;
+ };
+};