]> git.tdb.fi Git - libs/gl.git/blobdiff - demos/forestpond/data/exported/Forest.seq
Implement water simulation and surface shader for forest pond
[libs/gl.git] / demos / forestpond / data / exported / Forest.seq
index 5a02c0ce87c1e3b1d1c95d9e75112b00466e4a4f..ea707ba362b034612105ab52f05249979e5c98e5 100644 (file)
@@ -23,8 +23,8 @@ effect "shadow_map"
        type shadow_map;
        enable_for_method "blended";
        size 4096 4096;
-       target -5.03157 -7.61039 4.72740;
-       radius 27.5677;
+       target -4.93711 -8.02305 4.70139;
+       radius 27.2455;
        content "sky";
        lighting "Forest.lightn";
        light "Sun.light"