#include <msp/core/algorithm.h>
#include <msp/core/noncopyable.h>
#include "eventbus.h"
+#include "mspgame_api.h"
namespace Msp::Game {
class EventSourceBase;
-class EventObserver: public NonCopyable
+class MSPGAME_API EventObserver: public NonCopyable
{
private:
EventBus &bus;