]> git.tdb.fi Git - libs/game.git/blobdiff - examples/bassteroids/source/ship.h
Use the setup generator to create setup structs
[libs/game.git] / examples / bassteroids / source / ship.h
index 52236cc6d86adbdef509104ff45fac17adcc2873..038be1d5f14d3dcdda62bca79be825a308933f7f 100644 (file)
@@ -3,14 +3,7 @@
 
 #include <msp/game/meshsource.h>
 #include "physicalentity.h"
-
-struct ShipSetup
-{
-       PhysicalSetup physical;
-       Msp::Game::MeshSourceSetup mesh;
-       float speed;
-       float turn_rate;
-};
+#include "setups.h"
 
 class Ship: public PhysicalEntity
 {