]> git.tdb.fi Git - libs/game.git/blobdiff - examples/bassteroids/source/playfield.h
Use the setup generator to create setup structs
[libs/game.git] / examples / bassteroids / source / playfield.h
index 10596e98a1ad5c3d145c383341ce431190d1fec0..6efba664f551f28442e4f075e2edfa9243e945f3 100644 (file)
@@ -3,11 +3,7 @@
 
 #include <msp/game/entity.h>
 #include "physicalentity.h"
-
-struct PlayfieldSetup
-{
-       Msp::LinAl::Vector<float, 2> size;
-};
+#include "setups.h"
 
 class Playfield: public Msp::Game::Entity
 {